2002
Syberia
Microïds
A point-and-click adventure following Kate Walker across an Art Nouveau, clockpunk Europe.
Metacritic👋 Hi, I'm Eric Martel
I build ambitious games and production AI systems — and lead the teams that ship them.
Over 25 years shipping AAA titles at Ubisoft, Eidos-Montréal and Microïds — and now at Riot Games. I lead engineering orgs, architect AI that runs at scale, and still love getting my hands on the code.
Titles I've built, led, or shaped — from engine internals to the AI that makes them feel alive.
2002
Microïds
A point-and-click adventure following Kate Walker across an Art Nouveau, clockpunk Europe.
Metacritic
2002
Microïds
A first-person murder-mystery in which detective Gus MacPherson investigates a double homicide in 1920s Paris.
Metacritic
2004
Microïds
Kate Walker helps Hans Voralberg reach the mythical mammoth-inhabited island of Syberia.
Metacritic
2005
Ubisoft Montreal
A console-reworked take on Far Cry adding a story campaign, feral "Instincts" abilities and a map editor.
Metacritic
2007
Ubisoft Montreal
The series debut, following Assassin Altaïr through Third Crusade-era Jerusalem, Acre and Damascus.
Metacritic
2014
Eidos-Montréal
A reboot of the stealth series in which master thief Garrett prowls a plague-ridden, gothic City.
Metacritic
2014
Ubisoft Montreal
Set during the French Revolution, guiding Assassin Arno Dorian through a densely recreated Paris.
Metacritic
2015
Ubisoft Quebec
In Victorian London, twin Assassins Jacob and Evie Frye fight Templar control through gang warfare.
Metacritic
2018
Ubisoft Quebec
A large-scale action RPG set in Peloponnesian War-era Greece, playing as mercenary Alexios or Kassandra.
Metacritic
2021
Eidos-Montréal
A single-player action-adventure leading the Guardians as Star-Lord through a branching story.
Metacritic
2019
Riot Games
A free-to-play auto-battler set in the League of Legends universe, drafting champions onto an auto-fighting board.
Metacritic
2020
Riot Games
A free-to-play 5v5 tactical hero shooter where agents with unique abilities attack and defend bomb sites.
Metacritic
2026
Riot Games
A free-to-play 2v2 tag-team fighting game featuring League of Legends champions.
MetacriticChapters, talks, and sessions on game engines, production AI, and leading teams.
A masterclass on squad AI — coordinating NPC decision making and planning across a group.
Drawing on Assassin's Creed and Thief: designer-configurable AI visual and audio detection systems.
Watch talk ↗
Steering and pathfinding NPCs around and against horse-drawn carriages in AC Syndicate.
Read ↗
How Ubisoft built horse-and-carriage vehicle AI, and handled NPCs moving and fighting around it.
Watch talk ↗
Practical techniques for a robust third-person camera: spline-based control and animator-driven camera bones.
Read ↗
The "anchor" system used to drive and script AI behavior in Far Cry Instincts.
Read ↗
Technical reviewer for Mat Buckland's classic, hands-on introduction to game AI programming.
View book ↗Building something ambitious, hiring for hard problems, or want to talk AI and games? Let's connect.