2009
09.30

AI – navigation and planning

I’m currently working on a presentation for the Ubisoft Campus in roughly 3 weeks, which explains why my post on “Components” is dragging…

I will most likely post the document and sample code I’ll be writing for the Campus in a new section.  The presentation is how graphs can be used for navigation and planification purposes, using the same algorithms, with different node structures.  Chances are the document will be in French, but I’ll try to translate it if people seem interested!

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